Understand the what, when, and how of pushing your projects with resources sorted by phase. Strategies by Phase
The PPT is helping design teams connect concepts with action in the design process through our lunch and learns. 2020 Lunch and Learns
Quickly dive into the resource library and the rest of the content in Pylos.
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Explore strategies by project phase and see when and how to best engage with your projects. See the analysis menuSee all strategies
You can also find design and analysis strategies related to a specific theme or certification category. More about themes
Tutorials with easy to follow steps that take you from question to answer for a variety of tasks and analysis. Browse guides
These are the building blocks of computational design that you can plug into your tool, analysis, or design process already made. Learn about blocks
This is a collection of presentations, workshops, and lunch & learns that can help you boost your knowledge about high performance design. Explore presentations
Dive into the programs, plugins, scripts, and in-house tools ZGF has to push project design and performance. Learn about tools at ZGF
Tools and dependencies are the same thing in Pylos except that some blocks or guides require specific tools to work. Those are dependencies. Finding and installing dependencies
Getting new tools and dependencies to work can require a little help. Help track issues for tools that dont work and suggest new tools we should have on Pylos.
There are a number of apps that have been adapted for use in Pylos from custom tools to manage Revit in the cloud to external tools like Design Explorer.
Using and Creating Apps
From contributing and sharing resources to assisting with the platform itself, we are always looking for a helping hand.
Paste in your spreadsheet data and easily create custom data visualizations. Launch Charts
The precursor of Pylos is Hydrashare, a place for the makers of Ladybug and Honeybee to share example scripts. Hydrashare on Pylos
We are building out custom tools that can audit and modify Revit projects in the cloud, they will show up here. ZGF Forge Apps
Pylos is a platform for sharing design tools, tutorials, and guides intended to make computational and high performance design more accessible.
From contributing and sharing resources to assisting with the platform itself, we are always looking for a helping hand. Help Build Pylos
Pylos is the product of the Computational Design Group and the Project Performance Team (PPT) as well as everyone who has contributed.
SkinDesigner has the geometric freedom to create virtually any facade geometry that is composed of similar repeating elements. However, unlike traditional Grasshopper workflows for generating such facades, SkinDesigner makes use of the following:
Blocks – Full façade systems are built with blocks for each repeating panel type. The use of blocks keeps the file size down and enables the “scaling up” of local façade concepts to large buildings.
Detail Control – Flexibility to generate either fully-detailed facades (with solid geometric elements, mullions, etc.) or to generate simplified surface geometry (more appropriate for environmental studies, calculating metrics like glazing ratio, etc.)
Customization Control – The ability to specify the number of unique panel types that are generated from a continuous numerical data set. This enables the creation of data-driven facades that maintain control over their degree of customization.
Panel Inventory Visuals – Visualizations of the number of panels of each type in a given façade.
Infilling – Automatic infilling “leftover” surface regions with custom panels when the dimensions of massing surfaces are not evenly divisible by the panel dimensions.
Subdivision of Curved Surfaces – Automatically subdividing single-curvature surfaces into panels of a consistent dimension.
Panel by Surface Mode - (New on Version 0.5) Automatically creates panels matching the shape of virtually any cuadrangular or triangular surface provided enabling the generation of free-form structures.
Check out the new SkinDesigner tutorials in this YouTube playlist as well as our example files to get yourself familiar with typical SkinDesigner workflows. (tutorial and examples showcasing SkinDesigner V0.5 coming soon)
You should also feel free to post any questions, feature requests, or bug reports to the SkinDesigner Grasshopper Group as discussions. Finally, SkinDesigner is an open source project and all of the project’s source code is visible on SkinDesigner's Github site as well as within the Grasshopper components (by double-clicking on them).
Version in Pylos last updated 6 year ago
SkinDesigner has the geometric freedom to create virtually any facade geometry that is composed of similar repeating elements. However, unlike traditional Grasshopper workflows for generating such facades, SkinDesigner makes use of the following:
Blocks – Full façade systems are built with blocks for each repeating panel type. The use of blocks keeps the file size down and enables the “scaling up” of local façade concepts to large buildings.
Detail Control – Flexibility to generate either fully-detailed facades (with solid geometric elements, mullions, etc.) or to generate simplified surface geometry (more appropriate for environmental studies, calculating metrics like glazing ratio, etc.)
Customization Control – The ability to specify the number of unique panel types that are generated from a continuous numerical data set. This enables the creation of data-driven facades that maintain control over their degree of customization.
Panel Inventory Visuals – Visualizations of the number of panels of each type in a given façade.
Infilling – Automatic infilling “leftover” surface regions with custom panels when the dimensions of massing surfaces are not evenly divisible by the panel dimensions.
Subdivision of Curved Surfaces – Automatically subdividing single-curvature surfaces into panels of a consistent dimension.
Panel by Surface Mode - (New on Version 0.5) Automatically creates panels matching the shape of virtually any cuadrangular or triangular surface provided enabling the generation of free-form structures.
Check out the new SkinDesigner tutorials in this YouTube playlist as well as our example files to get yourself familiar with typical SkinDesigner workflows. (tutorial and examples showcasing SkinDesigner V0.5 coming soon)
You should also feel free to post any questions, feature requests, or bug reports to the SkinDesigner Grasshopper Group as discussions. Finally, SkinDesigner is an open source project and all of the project’s source code is visible on SkinDesigner's Github site as well as within the Grasshopper components (by double-clicking on them).
Version in Pylos last updated 6 year ago
These are the building blocks of computational design that you can plug into your tool, analysis, or design process already made.
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Fill in all boxes here, each piece of information has a role in making pages, links, and visualizations in the site work well.
Fill in all boxes here, each piece of information has a role in making pages, links, and visualizations in the site work well.
Fill in all boxes here, each piece of information has a role in making pages, links, and visualizations in the site work well.
Fill in all boxes here, each piece of information has a role in making pages, links, and visualizations in the site work well.