Content Explorer
Taxonomy

All Taxonomy, Themes and Categories

Taxonomy are collections of CAS Explorer content, from the Urbanism Applications of Complex Adaptive Systems theory to the types of features and attributes. This is an alphabetical listing of all taxonomy/collections/sets in the CAS Explorer. See all definitions in the site →

Alpenglow Board Game

What started as a fun discussion of what a ski-themed game could be like during a cold morning car ride turned into the publication of Alpenglow. This is a series of blog posts detailing my thoughts as I went through the process of of designing my first board game.

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Architectural Practice

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Architectural Theory

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Architecture

A collection of thoughts and topics related to the practice of architecture. Learn More about Architecture →


Cities and Urbanism

This is the excerpt

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Complexity in Urbanism

The visualization below provides an overview of Key CAS concepts and how they relate to different streams of urban inquiry. For more information on a particular urban topic, and how it relates to concepts and key aspects of CAS, click on the diagram. Learn More about Complexity in Urbanism →


Field Notes

A collection of thoughts Learn More about Field Notes →


Food Networks

The path from the plant or animal in a field to the vegetable or meat on our dinner plate has become more complex as modern farming has evolved to address the contemporary food marketplace and economic markets. 

It's amazing how we can get perfect oranges in the middle of a snow storm in the winter while enjoying fresh and local corn during the season, a privilege of the industrial food complex. However not all places are this way and the prevalence of food deserts in some of our largest cities highlight issues with the production, access, and consumption of food as well as equity in the food chain.  

This theme follows research that was done on food hubs and new models for the production, processing, distribution, and consumption of food in a world of mega farms, multi food conglomerates, and local farmers markets.

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Game Theory

One Field and Two Applications

Thinking about the nature of participation in public planning at the urban level has been the subject of decades of research from public meetings and town halls to surveys and voting, however today game theory has been harnessed in fresh new ways to engage stakeholders of all kinds in ways to promote inclusion and investment in civic projects.

Through studies in complexity theory and its application to the design process for projects of any scale, the nature of gaming has tremendous opportunities and recent manifestations of simulations, games, and workshops have allowed urban planners, designers, and architects to change the narrative while pushing big projects forward.

Board Games and Cities

The development of games whether a board game as the family's evening entertainment or an interactive workshop for design of a new city draws its roots from the same principles and the articles, projects, and research topics here are a reflection of all sides of contemporary discourse. The design of table top board games will be a significant theme across my projects and articles (the first being Alpenrose, a ski-themed engine building Euro-style game) however this site will always have a focus on play in the design and development of urban spaces. Current discourse has been focused on the innovations by the Dutch as they design and redesign the urban landscape.

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Generative Design & Digital Architectural Practice

The way we design and build as always harnessed technology to save time, money, and offload the busywork in the practice of architecture. Technology is no longer simply updates to tools that provide efficiency though, we are in a moment where our tools have capabilities beyond that of our own. 

As we designers continue to engage with our tools, we are finding ourselves designing not form but processes that yield form. We no longer define the rules for how a building is to be constructed but are in a position of compliance with the code and certification parameters placed on our work. 

Generative design is an opportunity to rethink process and find new ways to design our build environment and try our hands at an new, complex, approach to ideation in a world where optimization is synonymous with beauty.

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Large

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Library

In terms of hierarchy, this collection is a parent to all of the articles in Field Notes. Learn More about Library →


Maps

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Next Generation Infrastructure & Mobility

This website is relatively new and some of the articles are not yet posted. Please mind the dust as I transition content and projects over.

Thanks!

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Privacy & Data Responsibility

This website is relatively new and some of the articles are not yet posted. Please mind the dust as I transition content and projects over.

Thanks!

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Small

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Smart Cities & Platform Urbanism

Our Role as Designers in the City

In the age of globalization, cities are becoming places defined through operational systems and procedural flows, and this is forcing designers to change the lens through which we see the city. Clare Lyster notes that historically, urban matters were subject to "geometric, palliative, symbolic and geographic principles" where the city could be read as an architectural object but our agency in today's city and urban design discourse will come from our ability to engage flows and the city's fluid condition.1

Smart cities are implementing technologies to engage with these flows and systems through networks of sensors, integrations with digital apps and platforms, and the Internet of Things. By harnessing technology we are finding new ways to make the city both networked and senseable, and through phones we are changing the way we as designers and occupants of the city interact and engage with our surroundings.

Platforms and the City's Digital Twin

The means for engagement includes the new market for decentralized and distributed platforms that serve urban needs from Lyft, Uber, and Lime addressing mobility to Venmo and Square with our transactions, Google Maps showing us how to navigate efficiently, Amazon delivering our supplies, Netflix entertaining us, and Instagram, Facebook, Houseparty and TikTok connecting us.

The city has become two entities, one grounded in the real world and a digital twin that we access with the phone as our sixth sense. How do our behaviors with these platforms interact with the city itself and how is the transition to smart cities going to enhance the way we interact with urban environment?

This theme is a collection of projects, articles, observations, and links that are related or attempt to contribute to the discussion on smart cities and platform urbanism.

Notes

  1. Lyster, C. (2016). Learning from logistics: how networks change our cities. Basel: Birkhauser. doi: 10.1515/9783038210962
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Sustainability in Practice

This website is relatively new and some of the articles are not yet posted. Please mind the dust as I transition content and projects over.

Thanks!

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Technology and Computation

From AI to VR and all of the acronyms in between, the world is surging forward in how we can harness the computer to push the digital.

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Themes

This serves more as a collection of the themes than a proper content page. The layout will shift to something more suited to a list of themes soon!

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Travel

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Urban

Nothing particularly exciting here but we will use this page to list projects.

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Web

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